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PGOS Change Log

V0.30.0 (2025-03-20)

New Features:

  1. Matchmaking: supported collection rule

  2. PGOS provided the following functionalities to help game developers build P2P games::

    • P2P Matchmaking, which considers the NAT type of network, here is the ruleset example for your reference
    • P2P Battle Session
    • P2P Connection
    • P2P NetDriver
  3. DS Hosting:

    • Added title_region_id field in FPgosHostingAPI::GetDeploymentInfo() API to allow the DS to get title region information.
    • Added Load Status for the machine, and the game can define the status under which a machine is considered Overloaded via Machine Overload Setting.
  4. Economy: We provided a time machine feature for the store category in non-production title regions. This feature allows users to specify a backend virtual time that applies only to a specific store category, facilitating the verification of store category schedules that are effective in the past or future.

  5. DevOps

    • Added new DS hosting telemetry metrics
      • machine_cpu_usage_avg
      • machine_cpu_usage_max
      • machine_cpu_usage_min
      • machine_memory_usage_avg
      • machine_memory_usage_max
      • machine_memory_usage_min
      • machine_network_traffic_in
      • machine_network_traffic_out
      • machine_network_packet_in
      • machine_network_packet_out
    • Prometheus exporter: supported exporting metrics for machines in the Overloaded status
  6. Portal: allow developers to edit the tile region name.

Fixed Bugs:

  1. Fixed the bug to ensure that the latest OnWorldBattleSessionUpdated event and callback always contain the newest data of the battle session.

CLI Tools:

SDK Download LinkPGOS_SDK_V0.30.0

V0.29.0 (2025-01-17)

New Features:

  1. World: List all world service battle sessions for users in the PGOS Console

  2. DevOps: We added DS and VS's data metrics for Prometheus Exporter. Developers can export the metrics and combine them with Grafana to display the monitor dashboard.

  3. PGOS Audit: The audit log system records all user requests and server responses in PGOS to help developers troubleshoot errors and conduct operation audits.

  4. P2P Matchmaking (coming soon in April~): Combined P2P Network and ClientHosting to support P2P Battle Session.

CLI Tools

Updated to V0.2.15

Upgrade SDK Note:

  • Refactor a few structs:
    • FServerPlayerDesc -> FPlayerDesc
    • FServerBattleTeam -> FBattleTeam
    • FServerBattleSourceData -> FBattleSourceData

SDK Download LinkPGOS_SDK_V0.29.0

V0.28.0 (2024-12-05)

New Services:

  1. Ticketing System (Beta): It allows developers to submit tickets regarding service-related concerns and technical issues and ensures that all requests are logged, prioritized, and addressed on time.

New Features:

  1. Player Auth: Added new add-on plugins to support PlayStation, Xbox, and NintendoSwitch authentication.

  2. Player Data: Supported exporting player data. image-20241204101527669

  3. Player Settings:

    • Added display name case-sensitive configuration, which needs to be confirmed when setting up the title region, it can't be modified on the portal when the title region was set up.
    • Added cooldown period when modifying the player display name. image-20241127193111807
  4. DS Hosting:

    • Added a switch Enable Placement in the data center configuration on the portal to control whether the battle session can be placed in this data center. image-20241205161654712
    • Supported uploading multiple dedicated server crash core dumps of the same crash stack.
    • Added Machine Utilization Trend Chart, DS Utilization Trend Chart, Battle Session Average Placed Time Trend Chart on the dashboard.
  5. World: Added a parameter “Max Sessions Count” in the bucket.

  6. Lobby: Added a new API QuickJoin to support filtering search results through lobby custom data and allow players to find a lobby and join it.

  7. Economy:

    • Added StackLimit in in-game items to limit the items' stack counts.
    • Supported free pricing for in-game items.
    • Added new APIs: BatchSetInstanceTags, BatchSetInstanceCustomData, BatchRevokeInstances
    • Supported store category rotation:
  8. HTTP API: The expiration of the idempotency_token of the HTTP API is changed to 90 days.

  9. Virtual Server:

    • We have added Virtual Server Market, which contains mainstream software images and installation guidance. It will make deployment easier and faster and dramatically increase your productivity.
    • API InvokeVirtualServer for UE Plugin supports binary body and response. And the type of FVirtualServerReq.body and FVirtualServerResp.resp_body have changed from FString to TArray<uint8>.
  10. Leaderboard: Added a new API GetFriendsRankingList to support querying friends ranking list.

  11. System: Added a new API GetServerTime to support getting the current UTC time of the server in seconds.

  12. PgosSDK: In addition to the release build binaries that have already been provided, PgosSDK will also offer debug build binaries for Windows and Xbox.

Fixed Bugs:

  1. Fixed a crash caused by an exception in reading the configuration file of assets.

Upgrade SDK Note

  1. PgosSDK: Some APIs marked as deprecated have been removed.
    • FakeAccount module APIs: RefreshToken and SwitchAccount have been removed.
    • Friend module APIs: BatchOpenIDToPlatformPlayerInfo and BatchAccountIDToPlayerID have been removed, and they can be replaced by the APIs of the same name in the PlayerProfile module.
  2. PgosSDK UE plugin: The Sever Secret Key configuration option in the editor plugin setting has been removed. Since v0.27.0, there is no need to configure PGOS Secret Key for Game Server.

PGOS Tools: Updated CLI APIs:

Added New CLI APIs

  • Economy Store Category Rotation

    • reset-store-category-rotation-schedule
    • modify-store-category-rotation-periods
    • list-store-category-rotation-periods
  • Virtual Server Log Collection

    • collect-virtual-server-logs
    • delete-virtual-server-log-collection
    • list-virtual-server-log-collection
    • describe-virtual-server-log-collection

Updated Parameters

SDK Download LinkPGOS_SDK_V0.28.0

tip

The following HTTP API responses have changed in V0.28.0: some string-type fields were adjusted to int64 numbers. The old PGOS SDK is compatible with string and int64; please modify the API response type in VS. Otherwise, the APIs invoke will fail.

HTTP API NameHTTP API URLChanged Fields in Response
QueryBattleSessions/dsm/query_battle_sessionsbody.battle_sessions.created_time
body.battle_sessions.terminated_time
DescribeBattleSessionPlacement/dsm/describe_battle_session_placementbody.created_time
body.terminated_time
body.player_battle_sessions.created_time
body.player_battle_sessions.terminated_time
QueryPlayerBattleSessions/dsm/query_player_battle_sessionsbody.player_battle_sessions.created_time
body.player_battle_sessions.terminated_time
AddPlayersToBattleSession/dsm/add_players_to_battle_sessionbody.new_player_battle_sessions.created_time
body.new_player_battle_sessions.terminated_time
GetPlayerBattleRecord/dsm/get_player_battle_recordbody.battle_data_list.battle_created_time
GetFriendList/friend/get_friend_listbody.friend_info_list.created_time
GetPlayerStat/gamestat/get_player_statbody.latest_login_time
body.latest_logout_time
GetGroupMembers/group/get_group_membersbody.group_members.joined_time
body.muted_members.mute_created_time
body.muted_members.mute_expired_time
body.muted_members.joined_time
GetGroupInfo/group/get_group_infobody.group_info.created_time
GetItemInstanceInfo/inventory/get_item_instance_infobody.item_instances.created_time
body.item_instances.updated_time
body.item_instances.expired_time
GetRankingList/leaderboard/get_ranking_listbody.items.updated_time
GetRankItemPosInfo/leaderboard/get_rank_item_pos_infobody.item.updated_time
body.preceding_items.updated_time
body.subsequent_items.updated_time
GetPartyInfo/party/get_party_infobody.party_info.created_time
CheckPlayerDeletionStatus/player/check_player_deletion_statusbody.marked_time
GetPlayerDetail/player/get_player_detailbody.first_login_time
body.last_login_time
body.last_logout_time
body.total_time
body.cur_login_time
GetPlayerDetailByDisplayName/player/get_player_detail_by_display_namebody.first_login_time
body.last_login_time
body.last_logout_time
body.total_time
body.cur_login_time
BatchGetPlayerDetail/player/batch_get_player_detailbody.data.first_login_time
body.data.last_login_time
body.data.last_logout_time
body.data.total_time
body.data.cur_login_time
GetPlayerDetailListByDisplayName/player/get_player_detail_list_by_display_namebody.player_detail_list.first_login_time
body.player_detail_list.last_login_time
body.player_detail_list.last_logout_time
body.player_detail_list.total_time
body.player_detail_list.cur_login_time
BatchGetPlayerDetailListByDisplayNames/player/batch_get_player_detail_list_by_display_namesbody.player_detail_list.first_login_time
body.player_detail_list.last_login_time
body.player_detail_list.last_logout_time
body.player_detail_list.total_time
body.player_detail_list.cur_login_time
BatchGetPlayerDetailsByDisplayNames/player/batch_get_player_details_by_display_namesbody.player_detail_infos.displayname.first_login_time
body.player_detail_infos.displayname.last_login_time
body.player_detail_infos.displayname.last_logout_time
body.player_detail_infos.displayname.total_time
body.player_detail_infos.displayname.cur_login_time
GetPlayerBanInfo/player/get_player_ban_infobody.created_time
body.expired_time
QueryPlayersPunishItems/player/query_players_punish_itemsbody.punish_map.playerid.items.start_time
body.punish_map.playerid.items.deadline
GetTitleFileInfo/title/get_title_file_infobody.data.updated_time
body.data.file_size
GetAllOverallBanInfo/title/get_all_overall_ban_infobody.ban_info_list.ban_start_time
body.ban_info_list.ban_expire_time
body.ban_info_list.created_time
body.ban_info_list.updated_time
CreateECT/ect/create_ectbody.created_time
body.updated_time
body.actions.updated_time
GetPlayerUncompletedECTs/ect/get_player_uncompleted_ectsbody.ect_list.created_time
body.ect_list.updated_time
body.ect_list.actions.updated_time
CancelECT/ect/cancel_ectbody.created_time
body.updated_time
body.actions.updated_time
UpdateECT/ect/update_ectbody.created_time
body.updated_time
body.actions.updated_time
UpdateECTActions/ect/update_ect_actionsbody.created_time
body.updated_time
body.actions.updated_time
GetECTInfo/ect/get_ect_infobody.created_time
body.updated_time
body.actions.updated_time
GetPlayerCurrency/inventory/get_player_currencybody.currencies.amount
body.currencies.total_spend
body.currencies.created_time
GetPlayerMails/mail/get_player_mailsbody.mail_list.sent_time_stamp
GetStatItems/statistics/get_stat_itemsbody.round_start_time
body.round_end_time
body.items.updated_time
GetPersistentStatItems/statistics/get_persistent_stat_itemsbody.items.updated_time
UpdateStatItems/statistics/update_stat_itemsbody.items.latest_item.updated_time
GetCycleCurrentRound/statistics/get_cycle_current_roundbody.round_info_map.round_start_time
body.round_info_map.round_end_time

V0.27.1 (2024-10-11)

New Features:

  1. Web Console of DS Hosting: Allows users to select an activated DS instance on the web console page and enter their terminal (Linux SSH or Windows RDP).

image-20241011145147943

  1. Add-on: Adapted to ACE SDK and provided add-on to enable the text moderation functionality.

    image-20241011160419956

Fixed Bugs

  1. Fixed the bug that giving the server port with the ActivateBattleSession call in local DS didn't work.
  2. Fixed the bug where the CI process failed due to the untagged image when the Virtual Server was created using image resources.
tip
  1. Only update the backend and web portal to V0.27.1, developers don't need to upgrade PGOS SDK.

  2. Move the backend API/Title CLI Domin on the portal to details.

    image-20241011161701107

V0.27.0 (2024-09-20)

PGOS Services

New Services:

  1. Message Bus: In scenarios where a game has a hosted backend system and only utilizes certain services from PGOS (such as DS Hosting), there may be a need for the game-hosted backend to communicate with the DS (Dedicated Server) or VS (Virtual Server), and to receive PGOS Events. Typically, DS/VS can communicate directly with the game-hosted backend through the public network. However, this requires the game-hosted backend to have a public network gateway. Furthermore, even if the game-hosted backend already has a public network gateway, some adaptation work is still required for the game. Therefore, PGOS provides a ready-to-use communication mechanism called Message Bus to support data exchange with game-hosted backend services.
  2. Eventual Consistent Transaction (ECT): ECT is used for tracking the game transaction. When a game needs to execute a transaction that contains several ordered actions to modify player data or inventory, the game can create an ECT Instance to track the transaction status on the backend side(game server or virtual server).
  3. Player Punishment: Player Punishment means that the player cannot use certain features for a specified period. The game implements a punishment to discipline players who engage in negative behaviors such as cheating or verbally abusing others. The game can manage (add/revoke) Player Punishment through the portal console or backend HTTP API. A Player Punishment has a deadline time, when the deadline time is reached, the punishment will be automatically lifted.

New Features

  1. World:

    • Supported for multi-plyers leaving the world: A player can use the InviteLeaveWorld API to invite other players to leave a specified world.
    • Added DS Approval in world configuration: developers can choose a DS approval strategy to specify how to handle clients' JoinWorldBattleSession requests.
      • Require approval when the session is locked: DS approval is only required when directly joining a locked world battle session.
      • Require approval for all session join requests: All join requests from the JoinWorldBattleSession interface require DS approval, regardless of whether the world battle session is locked or not.
    • World Battle Session ID Renaming & Zone moved to BattleSessionInfo
  2. Matchmaking: The simulator supports multi-mode matchmaking

  3. DS Hosting:

    • Optimized the battle session placement strategy: PGOS will select the best DS instance to place the battle session based on the latencies from the players of the battle session to DS.
    • Added new API GetDeploymentInfo in the DS SDK hosting module to get deployment details of the game server, such as machine type, region, etc.
    • Supported for configuring local placer with the CLI.
    • No need to configure the server secret_key for online DS. You can remove the server secret_key from PgosSDK UE plugin settings (DefaultGame.ini) or from the codes to prevent its accidental leakage.
  4. In-game mail: Supported for sending the mail to all players

  5. Economy: Added Max Deposit field in virtual currency to limit the maximum number of virtual currencies a player can acquire.

  6. Title File: Support the server-only attribute, which allows the game to specify that certain files can only be obtained their downloadable URL from the server.

  7. Virtual Server:

    • Added Cloud Disk for VS storage.
    • Supported Cloud Disk for virtual server. Now you can mount a disk as the persistent volume for your virtual server.
    • Supported Browser Access. Now you can visit your virtual server directly in the browser by portal.
    • Supported Access Log. Once open it, PGOS will generate the access log in the default Nginx format for the virtual server. You can query it on Logs
    • Supported Intranet Communication. PGOS assigns the intranet domain for every virtual server so that you can access other virtual servers directly.
    • Now you can deploy most of software with the docker image in virtual serve such as Prometheus and Grafana to monitor PGOS services, databases, your virtual servers and any others you want. Virtual Server has become a complete eco-system used for develeping and deploying almost any server the game backend. The Virtual Server App Market will release soon to help you installing the software more efficiently shared by us or other developers.
  1. Optimized Notification Reliability:
    • Added OnPartyInfoUpdated event: Due to network issues or other reasons causing disruptions in the persistent connection, the server might be unable to notify the client of changes in party info (such as players entering or leaving the party) through this connection. If the client remains unaware of changes in party info for an extended period, it could lead to functional abnormalities in the game. To address this issue, the PGOS SDK periodically retrieves the latest party info (typically every 30 to 60 seconds) upon detecting a disruption in the persistent connection and then notifies the game through the OnPartyInfoUpdated event.
    • Applicable to OnLobbyInfoUpdated as well.
  2. PGOS SDK adapted to Nintendo SDK 18.3.2.

Fixed Bugs

  1. Missing OnPlayerBattleSessionsTerminated notification for local placer.
  2. Missing OnTitleRegionClosed event.

PGOS Tools: Updated CLI APIs

Added New CLI APIs:

  • Local Placer
    • create-local-placer
    • delete-local-placer
    • list-local-placers

Update Parameters:

  • Added LaunchArgs parameter in the following APIs, default by [].

    • create-virtual-server
    • update-virtual-server
    • list-virtual-server
    • describe-virtual-server
  • Added JoinRequireDSApproval parameter in the following APIs, default by False.

    • create-world-config
    • update-world-config
    • list-world-config
    • describe-world-config
  • Added ServerOnly parameter in the following APIs, default by False.

    • create-title-file
    • list-title-file
    • describe-title-file
  • Added MaxDeposit parameter in the following APIs, default by 0.

    • list-virtual-currency

    • describe-virtual-currency

    • create-virtual-currency

    • update-virtual-currency

    • check-virtual-currency

    • import-virtual-currency

    • export-virtual-currency

  • Added PlacementRules parameter in the following APIs, default by []

    • create-placer
    • update-placer
  • Deleted BattlesessionPlaceTimeout parameter in the following APIs.

    • create-placer
    • update-placer

SDK Download LinkPGOS_SDK_V0.27

tip

To Announce In Advance:

The following HTTP API responses will change in V0.28.0: adjust some string type fields to int64 numbers.

HTTP API NameHTTP API URLChanged Fields in Response
QueryBattleSessions/dsm/query_battle_sessionsbody.battle_sessions.created_time
body.battle_sessions.terminated_time
DescribeBattleSessionPlacement/dsm/describe_battle_session_placementbody.created_time
body.terminated_time
body.player_battle_sessions.created_time
body.player_battle_sessions.terminated_time
QueryPlayerBattleSessions/dsm/query_player_battle_sessionsbody.player_battle_sessions.created_time
body.player_battle_sessions.terminated_time
AddPlayersToBattleSession/dsm/add_players_to_battle_sessionbody.new_player_battle_sessions.created_time
body.new_player_battle_sessions.terminated_time
GetPlayerBattleRecord/dsm/get_player_battle_recordbody.battle_data_list.battle_created_time
GetFriendList/friend/get_friend_listbody.friend_info_list.created_time
GetPlayerStat/gamestat/get_player_statbody.latest_login_time
body.latest_logout_time
GetGroupMembers/group/get_group_membersbody.group_members.joined_time
body.muted_members.mute_created_time
body.muted_members.mute_expired_time
body.muted_members.joined_time
GetGroupInfo/group/get_group_infobody.group_info.created_time
GetItemInstanceInfo/inventory/get_item_instance_infobody.item_instances.created_time
body.item_instances.updated_time
body.item_instances.expired_time
GetRankingList/leaderboard/get_ranking_listbody.items.updated_time
GetRankItemPosInfo/leaderboard/get_rank_item_pos_infobody.item.updated_time
body.preceding_items.updated_time
body.subsequent_items.updated_time
GetPartyInfo/party/get_party_infobody.party_info.created_time
CheckPlayerDeletionStatus/player/check_player_deletion_statusbody.marked_time
GetPlayerDetail/player/get_player_detailbody.first_login_time
body.last_login_time
body.last_logout_time
body.total_time
body.cur_login_time
GetPlayerDetailByDisplayName/player/get_player_detail_by_display_namebody.first_login_time
body.last_login_time
body.last_logout_time
body.total_time
body.cur_login_time
BatchGetPlayerDetail/player/batch_get_player_detailbody.data.first_login_time
body.data.last_login_time
body.data.last_logout_time
body.data.total_time
body.data.cur_login_time
GetPlayerDetailListByDisplayName/player/get_player_detail_list_by_display_namebody.player_detail_list.first_login_time
body.player_detail_list.last_login_time
body.player_detail_list.last_logout_time
body.player_detail_list.total_time
body.player_detail_list.cur_login_time
BatchGetPlayerDetailListByDisplayNames/player/batch_get_player_detail_list_by_display_namesbody.player_detail_list.first_login_time
body.player_detail_list.last_login_time
body.player_detail_list.last_logout_time
body.player_detail_list.total_time
body.player_detail_list.cur_login_time
BatchGetPlayerDetailsByDisplayNames/player/batch_get_player_details_by_display_namesbody.player_detail_infos.displayname.first_login_time
body.player_detail_infos.displayname.last_login_time
body.player_detail_infos.displayname.last_logout_time
body.player_detail_infos.displayname.total_time
body.player_detail_infos.displayname.cur_login_time
GetPlayerBanInfo/player/get_player_ban_infobody.created_time
body.expired_time
QueryPlayersPunishItems/player/query_players_punish_itemsbody.punish_map.playerid.items.start_time
body.punish_map.playerid.items.deadline
GetTitleFileInfo/title/get_title_file_infobody.data.updated_time
body.data.file_size
GetAllOverallBanInfo/title/get_all_overall_ban_infobody.ban_info_list.ban_start_time
body.ban_info_list.ban_expire_time
body.ban_info_list.created_time
body.ban_info_list.updated_time
CreateECT/ect/create_ectbody.created_time
body.updated_time
body.actions.updated_time
GetPlayerUncompletedECTs/ect/get_player_uncompleted_ectsbody.ect_list.created_time
body.ect_list.updated_time
body.ect_list.actions.updated_time
CancelECT/ect/cancel_ectbody.created_time
body.updated_time
body.actions.updated_time
UpdateECT/ect/update_ectbody.created_time
body.updated_time
body.actions.updated_time
UpdateECTActions/ect/update_ect_actionsbody.created_time
body.updated_time
body.actions.updated_time
GetECTInfo/ect/get_ect_infobody.created_time
body.updated_time
body.actions.updated_time
GetPlayerCurrency/inventory/get_player_currencybody.currencies.amount
body.currencies.total_spend
body.currencies.created_time
GetPlayerMails/mail/get_player_mailsbody.mail_list.sent_time_stamp
GetStatItems/statistics/get_stat_itemsbody.round_start_time
body.round_end_time
body.items.updated_time
GetPersistentStatItems/statistics/get_persistent_stat_itemsbody.items.updated_time
UpdateStatItems/statistics/update_stat_itemsbody.items.latest_item.updated_time
GetCycleCurrentRound/statistics/get_cycle_current_roundbody.round_info_map.round_start_time
body.round_info_map.round_end_time

V0.26.3 (2024-08-15)

PGOS Services

New Features

  1. Economy:
  2. Party: added two backend HTTP party APIs: GetPlayersCurrentPartyIds and GetPartyInfo.
  3. Player Info: added two HTTP APIs: GetPlayerDetailListByDisplayName and BatchGetPlayerDetailListByDisplayNames.

PGOS Tools: Updated CLI APIs

Added New CLI APIs:

  • Title File
    • list-title-file
    • create-title-fil
    • delete-title-file
    • describe-title-file
    • create-title-file-folder
    • delete-title-file-folder
    • refresh-title-file-cache

Updated Fields :

  • Changed RulesetName to AssociatedRuleset in Matchaking APIs:

    • update-match-config
    • create-match-config
  • Changed GameProperty return value from String to JSON object in Matchaking APIs:

    • describe-match-config
    • list-match-config

Added New Parameters

  • Added CurrencyType, ResourceID in Economy APIs:

    • list-virtual-currency
    • describe-virtual-currency
    • create-virtual-currency
    • update-virtual-currency
    • export-virtual-currency
    • check-virtual-currency
    • import-virtual-currency
  • Added FailedItems in Economy APIs:

    • import-ingame-item
    • import-store
  • Added PayPlatform in Economy APIs:

    • export-store
    • check-store
    • import-store
    • list-store-item
    • describe-store-item
    • create-store-item
    • update-store-item

Deprecated APIs:

Mentioned in V0.25.1 (2024-05-31) Changelog and depracated the following APIs in V0.26.1:

  • export-economy-currency-json-content
  • import-economy-currency-json-content
  • export-economy-ingame-item-json-content
  • import-economy-ingame-item-json-content
  • export-economy-platform-item-json-content
  • import-economy-platform-item-json-content
  • export-economy-store-json-content
  • import-economy-store-json-content

:::

SDK Download LinkPGOS_SDK_V0.26.3

V0.26.0 (2024-07-02)

PGOS Services

New Features

  1. Player Authentication: PGOS adapts to multiple accounts binding.

  2. Lobby:

    • Added an advanced mode in lobby configuration, which allows configuring of multiple team groups and players can join specified groups in the lobby. Slot selection within a group will follow the team selection strategy from the lobby configuration.
    • Allow to bind flexible placer. You can set up various game modes and assign a specific placer to each mode. After initiating a battle, the system will bind the corresponding placer based on the game modes provided by the lobby.
  3. World: Supported join invitation and confirmation mechanism when joining world/battle session, and the OnWorldBattleSessionTransfer event has been merged into the OnWorldBattleSessionUpdated event and is no longer supported separately.

  4. Title Config Data: It is a set of key-value pairs for the whole title. It is commonly used to store configuration data that is applicable across the title, such as the title region info list, game client version control data, and so on. If you use HTTP API for the title file, please refer to the specification to view the verified method of HTTP API.

  5. Title File: PGOS provides a file management system that manages files title-wide. The title file information can be accessed by the game client and game server, and the game can choose to download them using the obtained URLs. If you use HTTP API for the title file, please refer to the specification to view the verified method of HTTP API.

  6. Player Data:

    • GetPlayerVersionedKVData API will return all versioned key values when an empty key array is passed in.
    • Added GetPlayerKVDataTemplates API, which will return the Player KV Data Template configured on the PGOS console. [Backend HTTP API Only]
  7. DS Hosting: Supported storage configuration in the Fleet, which allows the game to customize the storage size used by machines in the Fleet.

    image-20240628145905895

  8. Economy: Added a new API GetStoreCategories to obtain specified store categories.

  9. Crash Improvement: In the crash detail, you can view the associated battle sessions, and in the battle session detail, you can view the associated crash.

  10. Virtual Server:

    • Exposed the CI/CD description, status, and error to the CLI, please refer to the CLI command section.

    • Supported VS storage creation on the portal

      image-20240702155556075

  11. Event: Added EventPlayerEventChannelAvailable

Fixed Bugs

  1. Virtual Server cannot be restarted after the first CI execution fails.
  2. Partial ownership of bundle showing incorrect price deduction.

Upgrade SDK Note

  1. The pgos_game_config.ini/pgos_game_server_config.ini were no longer supported by PgosSDK. If the configuration files are currently used by the game, then you can transmit the configuration to PgosSDK UE Plugin Setting or Code.

PGOS Tools

Updated CLI tool version to V0.2.11

tip

Divided the CLI manual into Title CLI Command and Title Region CLI Command.

  • If you use the new Title CLI command, please update the CLI tool to V 0.2.11 and add the title-id filed in the configuration, please refer to the tutorials documentation.

  • If you use CLI Http API, please refer to the specification, and use the corresponding CLI Http Domain.

Added New CLI APIs:

  • Title Config Data
    • list-title-config-data
    • create-title-config-data
    • update-title-config-data
    • delete-title-config-data
    • describe-title-config-data

Updated CLI APIs

  • Added InvitationTimeoutSeconds filed in world APIs:
    • create-world-config
    • update-world-config
    • describe-world-config
    • list-world-config
  • Added AdvancedMode, TeamsGroups, FlexiblePlacerMapping fields in Lobby APIs:
    • create-lobby-config
    • update-lobby-config
  • Added DeployStatus/DeployMessage filed in VS APIs:
    • list-virtual-server
    • describe-virtual-server

SDK Download LinkPGOS_SDK_V0.26.0

tip

Updated backend API dominion, please pay attention to updating the domain in the game configuration. The old domain will be deprecated on December 31st.

image-20240702192300731

V0.25.1(2024-05-31)

PGOS Services:

New Features

  1. Matchmaking post-processing: When PGOS completed matchmaking workflow, it supports using virtual server to inspect, adjust, and modify the matchmaking results, game side can determine the validity of the matchmaking results, change the matchmaking results, and re-queuing certain matchmaking tickets into the matchmaking queue to start re-matchmaking.
  2. Economy: Added player purchase limit of store item.
  3. Battle Service: Supported asynchronous invoke to the player battle session management APIs.
  4. Virtual Server:
    • Allowed to update virtual server image while VS stopped.
    • Added consuming item idempotency token in virtual server’s request data.
    • Added VS CI/CD tracing and optimized the status display of VS on the portal.
  5. PgosSDK : PgosSDK has adapted to Nintendo Switch SDK. Notes.

Fixed Bugs:

  1. The bucket-path is missing on LP DS.
  2. Failing idempotency test in subtract virtual currency in VS.
  3. Incorrect player battle session ID being reported for all additional players in party based matchmaking.
  4. Sometimes a battle session for a DS in an local placer goes into a "zombie" state after the DS terminates.

PGOS Tools: Updated CLI APIs

  1. Added New APIs

    • export-virtual-currency
    • check-virtual-currency
    • import-virtual-currency
    • export-ingame-item
    • check-ingame-item
    • import-ingame-item
    • export-platform-item
    • check-platform-item
    • import-platform-item
    • export-store
    • check-store
    • import-store
    • list-battle-session
    • describe-battle-session
    • list-battle-session-log-file
    • list-player-battle-session
  2. Added Parameters in APIs

    • API: create-match-config, update-match-config
      • Added parameters: PostProcessing, PostProcessingVirtualServer, it is used to support Virtual Server to inspect, adjust, and modify the matchmaking results
    • API: create-store-item, update-store-item
      • Added parameters: MaxPurchaseAmount, it is used to player purchase limit of store item
    tip

    We plan to deprecate the following APIs in V0.26 and suggest to use new APIs added in V0.25.1. Please pay attention to adapt to the protocol when using new APIs.

    • export-economy-currency-json-content

    • import-economy-currency-json-content

    • export-economy-ingame-item-json-content

    • import-economy-ingame-item-json-content

    • export-economy-platform-item-json-content

    • import-economy-platform-item-json-content

    • export-economy-store-json-content

    • import-economy-store-json-content

SDK Download LinkPGOS_SDK_V0.25.1

V0.25.0(2024-04-30)

PGOS Services:

New Features

  1. PgosSDK UE Plugin

    • Optimization for multiple PIE instances: Introduce the Client SDK Instance Mode, and use the unified IPgosSDKCpp::Get() API to obtain the SDK instance, reducing the complexity for developers to manage the SDK instances (old way: IPgosSDKCpp+PgosClientSDKCppSubsystem). New Way: Added a default parameter (ULocalPlayer*) to the IPgosSDKCpp::Get() API.

      If your game does not utilize the feature of PgosSDK for Multiple PIE Instances, then you don't need to modify anything.

      static IPgosSDKCpp& Get(ULocalPlayer* LocalPlayer = nullptr);
    • The IPgosSDKCpp::CreatePGOS() API has removed the bool AutoDestroy parameter. If you still need it, you can use IPgosSDKCpp::GetPreCreateSettings().SetAutoDestroyPgosSDKForSingleton(bool AutoDestroy) as a replacement.

  2. Player Auth

    • The LoginPGOS API parameter FClientLoginPGOSParams removes the account id field: the account id no longer needs to be passed in by the developer, and the PGOS backend will retrieve it from the relevant account provider.
    • Add Event Channel Status Changed Event in Player Auth, The Event Channel serves as a data pipeline for the PGOS backend to send event notifications (e.g., chat_messages/friend_requests) to the client. In certain scenarios, this event helps the game/player understand the possible reasons for PGOS/Game service degradation.
  3. Player Profile

    Add Player Display Name Settings on the portal console:

    • Added a configuration on PGOS backend side to support display name uniqueness. If the game requires that the display name cannot be repeated, pls contact us to enable the configuration.
    • Add configurations for display name verification, including character length validation, regular expression validation, etc.

    企业微信截图_17141197747916

  4. Lobby

    Add Start Battle Condition in Lobby Config:

    image-20240428160439911

    The action when the lobby owner invokes the StartBattle interface depends on the Ready flag of lobby members:

    • All Ready Otherwise Waiting: The lobby will enter the Preparing stage, waiting for unready players to get ready. When the lobby is in the Preparing stage, switching the team slot will cause the lobby to fall back to the Waiting stage.
    • All Ready Otherwise Error: The lobby owner will receive an error if not all players are ready.
    • Ignoring Ready Flag: The lobby will enter the Playing stage directly, ignoring the Ready flag.
  5. Economy

  6. Virtual Server

    Add system preset Environment Variables.

    tip

    SUGGEST TO USE ENVIRONMENT VARIABLES TO GET STORAGE INFORMATION

    • We recommend using environment variables to obtain information on Virtual Server Storage, which can avoid hard coding and improve the maintainability of the code.
    • In future versions, we will hide the Virtual Server Storage information on the portal and only allow to access it through environment variables.
  7. Others

    • UE DS log collection optimization.

Fixed Bugs:

  1. Virtual Server build finding the wrong Dockerfile.
  2. PgosSDK occasionally crashes on shutdown in multiple PIE instances.
  3. Incorrect console warning log: "WARNING: GET SECRET_KEY FROM INI FILE SUCCESS! TO AVOID KEY LEAKS, SECRET_KEY SHOULD NOT BE CONFIGURED IN GAME RELEASE BUILDS IN PGOS_CONFIG.INI OR PGOS_SERVER_CONFIG.INI !!!", but the game did not do that.

Upgrade SDK Note

  1. The pay_platform field has been added to the parameters of the GetStore API. The GetStoreWithPlatform API has been deprecated, and you can use GetStore instead.
  2. The deprecated PurchaseStoreItem API has been removed. You can use CreateStoreOrder and CommitStoreOrder instead.
  3. This version of the Store has undergone significant changes. If you need to add or modify stores and store items on the portal, you will need to upgrade to the latest SDK [v0.25.0 and above]. If you don't need to make changes to the store on the portal for now, you can continue using the old version of the SDK. However, for a better experience, it is still recommended to upgrade to the new version.

PGOS Tools: Updated CLI APIs

  1. Lobby Config

    • Added new parameter StartBattleCondition in create-lobby-config API
    • Added new parameter StartBattleCondition in update-lobby-config API
    • Changed ConfigurationName to Name in below APIs
      • list-lobby-config
      • describe-lobby-config
      • delete-lobby-config
  2. Store Item

    Added new APIs:

    • list-store-item
    • describe-store-item
    • create-store-item
    • update-store-item
    • delete-store-item
    • enable-store-item
    • disable-store-item
  3. Store Item

    Added new APIs:

    • list-store-category
    • describe-store-category
    • create-store-category
    • update-store-category
    • delete-store-category
    • enable-store-category
    • disable-store-category
    • set-store-category-schedule
  4. Deprecated APIs

    • list-title-data
    • create-title-data
    • delete-title-data
    • update-title-data
    • export-title-data-json-content
    • import-title-data-json-content

SDK Download LinkPGOS_SDK_V0.25.0

V0.24.0(2024-03-29)

PGOS Services:

New Features

  1. Added joining and invite strategy to Party service

    Added two parametersjoin_strategy and invite_strategy in create party API:

    join_strategy controls how other players join the party

    EClientPartyJoinStrategyDescription
    PublicAny player can join the party, except for the player who is blocked by the leader.
    It's the default policy.
    OnlyFriendsOfLeaderOnly friends of the leader are allowed to join the party.
    OnlyFriendsOfMembersOnly friends of any member who are not blocked by the leader are allowed to join the party.
    OnlyInvitedOnly explicitly invited players who are not blocked by the leader are allowed to join the party.

    invite_strategy controls how the members of the party invite others.

    EClientPartyInviteStrategyDescription
    AllMembersCanInviteAll members of the party are allowed to invite other players to join the party.
    A player who is blocked by the leader or the inviting player can't be invited.
    It's the default policy.
    OnlyLeaderCanInviteOnly the leader is allowed to invite other players to join the party.
    A player who is blocked by the leader can't be invited.
  2. Added country code in EventPlayerLoginPGOS

  3. The store ID can be set by game, instead of automatically assigned by PGOS

  4. Build name and fleet name are not allowed to be modified after the creation

  5. Added comments for the secret key on the title setting page

    image-20240328152634719

  6. Added Events history on the Virtual server page to facilitate debugging

    image-20240328152455412

  7. Added Singapore zone on Tencent Cloud

  8. Matchmaking performance improvements and stability optimization

Upgrade SDK Note

  1. TitleKVData is renamed to TitleRegionConfigKVData, such as:

    Old NameNew Name
    FPgosTitleAPI::GetTitleKVDataFPgosTitleRegionConfigDataAPI::GetTitleRegionConfigKVData
    FPgosTitleAPI::GetAllTitleKVDataFPgosTitleRegionConfigDataAPI::GetAllTitleRegionConfigKVData
    FTitleKVDataQueryResultFTitleRegionConfigKVDataQueryResult

    ❗❗❗ Note: When upgrading the PGOS plugin, Please delete the old \Plugins\PgosSDK\ directory first instead of directly overwriting it with the new PgosSDK directory. Otherwise, the remaining PgosClientTitleAPI.cpp & PgosServerTitleAPI.cpp files may cause compilation errors.

  2. The IPgosSDKCpp::CreatePGOS API has been added with a default parameter: void CreatePGOS(bool AutoDestroy = true)

    • If the AutoDestroy parameter is set to true (default value), the plugin will automatically attempt to DestroyPGOS during EndPIE and ShutdownModule, maintaining the previous behavior. That is, if the game wants to maintain its previous behavior, it does not need to change any code.
    • If the AutoDestroy parameter is set to false, the lifetime of PgosSDK will be completely controlled by the game. In this case, the plugin will never attempt to actively DestroyPGOS under any circumstances.

PGOS Tools

Updated the CLI APIs

  1. Title Region Config Data (Title Data Changed to Title Region Config Data)

    Added new APIs:

    • list-title-region-config-data
    • create-title-region-config-data
    • delete-title-region-config-data
    • update-title-region-config-data
    • export-title-region-config-data-json-content
    • import-title-region-config-data-json-content

    Deprecated APIs(Keep in V0.24,remove from V0.25)

    • list-title-data
    • create-title-data
    • delete-title-data
    • update-title-data
    • export-title-data-json-content
    • import-title-data-json-content
  2. Player KV Data Group (Player Group changed to Player KV Data Group)

    Added new APIs:

    • add-player-kv-data-group
    • update-player-kv-data-group
    • remove-player-kv-data-group

    Deprecated APIs(Keep in V0.24,remove from V0.25)

    • add-player-group
    • update-player-group
    • remove-player-group
  3. DS Hosting CVM Instance

    Added New APIs:

    • list-fleet-cvm-instance
    • list-fleet-cvm-instance-file
    • collect-fleet-cvm-instance-file
    • cancel-fleet-cvm-instance-file-collection
    • describe-fleet-cvm-instance-file-collection
  4. Economy Virtual Currency

    Added New APIs

    • list-virtual-currency
    • describe-virtual-currency
    • create-virtual-currency
    • update-virtual-currency
    • delete-virtual-currency
  5. Economy Ingame Item

    Added New APIs

    • list-ingame-item
    • describe-ingame-item
    • create-ingame-item
    • update-ingame-item
    • delete-ingame-item
  6. Economy Platform Item(Item Mapping Changed to Platform Item)

    Added New APIs

    • export-economy-platform-item-json-content
    • import-economy-platform-item-json-content

    Deprecated APIs(Keep in V0.24,remove from V0.25)

    • export-economy-item-mapping-json-content
    • import-economy-item-mapping-json-content
  7. Economy Store

    Added New APIs

    • list-store
    • describe-store
    • create-store
    • update-store
    • delete-store
tip

Advance Notice: there are significant changes to the fields and protocols for the following APIs in V0.25, we will deprecate them in V0.25 and provide new APIs

  • export-economy-store-item-json-content
  • import-economy-store-item-json-content
  • export-economy-store-category-json-content
  • import-economy-store-category-json-content

SDK Download LinkPGOS_SDK_V0.24

V0.23.2(2024-03-05)

Fixed Bugs:

  1. Fixed an occasional crash in the client SDK lobby module.
  2. Added friend‘s presence to player friend information
  3. Optimized notification events of world service
  4. The IOS library was not being found during the APP launch

SDK Download LinkPGOS_SDK_V0.23.2

V0.23.0(2024-02-02)

PGOS Service

New Features

  1. Matchmaking: Supported selecting multiple maps and multi-game modes at the same time when initiating matchmaking.

  2. Xbox Store Reconciliation: it allows games to synchronize items purchased by players from the Xbox store to PGOS and allows games to build an economy by selling PGOS-managed items using Xbox as the "payment processor"

  3. Lobby: Added configuration to control lobby joining, which can be modified by the lobby owner:

    • Free to join the lobby
    • Apply to join the lobby. A join request will be sent to the lobby owner, who can approve or reject the request.
    • Simplified lobby event data structure, no longer returns full lobby details in team updated and global/player data updated events.
  4. World: Added Equivalent Values filed in filter rules, which allows multiple sets of equivalent values for the attribute. The game can use this configuration to merge attribute values for which it does not wish to divert players into different buckets.

  5. Statistics: Added BatchGetStatCycleRoundInfo API to query the cycle end time.

  6. Friend:

  7. Added a new API FPgosBattleAPI::GetDSHostingLatencies to get the latency mapping from the client to the data centers of DS hosting.

  8. Added a new API FPgosPlayerAuthAPI::MyAuthTicket to facilitate player verification on the game server.

  9. Added multiplayer support for Unreal SDK: The PGOS SDK supports both multiple PIE instances in UE Editor and multiple local players in the game.

  10. Supports Virtual Server v2.0 in AWS Title Region.

  11. PGOS Prometheus Exporter: PGOS provides the PrometheusExporter to help the game import data metrics into Prometheus, then you can use Grafana to customize the alert rules and show a custom dashboard on the game side to monitor the API request or specific metrics.

  12. Added Roadmap on the portal.

Upgrade SDK Note

  1. To support the multiplayer support feature, each PGOS Client SDK instance appears as a Unreal LocalPlayerSubsystem. Therefore, PGOS related services can only work after the Unreal LocalPlayerSubsystem is ready. If the old PGOS-related code in game is not working, you may need to adjust the position of the CreatePGOS-related code.
  2. The FPgosFriendAPI::GetRecommendedPlayers and FPgosFriendAPI::GetPotentialPlayers APIs now include a parameter to specify the number of players to be returned.

SDK Download LinkPGOS_SDK_V0.23

PGOS Tools

New Features

  1. Supported using pip to install PGOS CLI python SDK.

Updated the CLI APIs

  1. Added the MultiRulesetEnabledMultiRulesets fields in below Matchmaking APIs

    • list-match-config
    • describe-match-config
    • create-match-config
    • update-match-config
  2. Added EquivalentValues field in below World APIs:

    • create-world-filter
    • list-world-filter
    • update-world-filter
    • describe-world-filter
  3. Added ResourceFileMD5MaxInstanceStrategy in the below Virtual Server APIs

    • create-virtual-server
    • list-virtual-server
    • update-virtual-server
    • describe-virtual-server

Added new CLI API

  1. Virtual Server

    • describe-virtual-server-env-vars
    • update-virtual-server-env-vars
  2. Task

    • list-task

    • create-task

    • update-task

    • delete-task

    • describe-task

    • execute-task

  3. Event

    • list-event
    • list-event-handler
    • describe-event-handler
    • create-event-handler
    • update-event-handler
    • delete-event-handler
  4. Player custom info

    • export-player-custom-info-definition
    • import-player-custom-info-definition

PGOS Tools Download Link:CLI V0.2.10

V0.22.1(2023-12-08)

New Features:

  1. Added JoinWorldBattleSession API in World service, which allows players to join a specified world battle session.
  2. Optimize Economy's API to support idempotency.
    • Client SDK: ConsumeInstance
    • Server SDK: GrantItemToPlayer, GrantCurrencyToPlayer
    • HTTP API: GrantItemToPlayer, GrantCurrencyToPlayer,SubtractPlayerCurrency
  3. Added event_custom_data parameter in Economy's API, which supports passing a game-defined value to PGOS virtual server event.
    • Client SDK: CreateStoreOrder, ConsumeInstance, OpenContainerInstance, RevokeInstance, SyncPlayerPlatformInventory, SyncSteamPurchase
    • Server SDK: GrantItemToPlayer, GrantCurrencyToPlayer
    • HTTP API: GrantItemToPlayer, GrantCurrencyToPlayer, SubtractPlayerCurrency, RevokeItemInstance

PGOS ToolsCLI V0.2.9

  1. Provided CLI HTTP API and developers can use any programming language to implement automated resource management.
  2. Adapted to Mac

PGOS SDKPGOS_SDK_V0.22.1

V0.22.0(2023-11-28)

New Service:

  1. World: World is an entity that players can join and leave freely and smoothly. It can be used to implement a variety of online gaming features. Typical application scenarios include:
    • A persistent and freely accessible gaming scene, such as a game lobby or game hub.
    • A large game that does not require complex matchmaking rules.

New Features:

  1. Steam Store Reconciliation: it allows games to synchronize items purchased by players from the Steam store to PGOS and allows games to build an economy by selling PGOS-managed items using Steam as the "payment processor"
  2. Supported Player Data Versioned attribute, and new SDK APIs:
    • Client SDK: GetMyVersionedKVData, SetMyVersionedKVData
    • Server SDK: GetPlayerVersionedKVData, BatchGetPlayerVersionedKVData, SetPlayerVersionedKVData, BatchSetPlayerVersionedKVData.
  3. Supported importing and exporting the configuration of Virtual server, Leaderboard, Statisitc, and Goals to other regions.
  4. Supported integrating Matchmaking without using PGOS DS hosting, games only get the matchmaking result and manage the battle session by themselves.
  5. Optimize the process of purchasing items in the store to support idempotency.
  6. Added a parameter round_end_time in the GetStatCycleInfo and BatchGetStatCycleInfo APIs.
  7. Added backend HTTP API to get battle sessions:
    • QueryBattleSessions
  8. Added backend HTTP API for group custom data
    • SetGroupTags
    • SetGroupGlobalCustomData
    • DelGroupGlobalCustomData
    • ClearGroupGlobalCustomData
    • BatchSetGroupPlayerCustomData
  9. Added FClientLogoutPGOSParams parameter in LogoutPGOS API, which supports a game-defined custom value pass to PGOS backend event:event_player_logout_pgos.

Upgrade Note

  1. PGOS SDK Adapted to UE 5.3

  2. Removed GME SDK (Voice feature) from PGOS SDK.

  3. Virtual Server V1 is not available anymore, please use Virtual Server V2.

  4. The parameter structure of the Player Profile API has changed due to the addition of the 'versioned' attribute, supplementary of error messages, and the optimization of the 'set' player data rule ( [Explanation]). PGOS V0.22 SDK adjusted the data structure related to player data.

    4.1 Input parameter structures:

    API NameInput OldInput New
    BatchIncrPlayerKVDataTArray<FServerPlayerKVDataIncrements>TArray<FPlayerKVDataGroup>

    4.2 Callback data parameter structures:

    API NameCallback Data OldCallback Data New
    GetOneOfMyKVDataFKVDataValueFOnePlayerKVData
    GetMyKVDataFGetPlayerKVDataRspFPlayerKVDataGroupWithFails
    SetMyKVDataFClientSetMyKVDataRspno callback data [Explanation]
    IncrOneOfMyKVDataFClientIncrOneOfMyKVDataRspFOnePlayerKVData
    IncrMyKVDataFClientIncrMyKVDataRspFKVDataGroup
    GetOneOfPlayerKVDataFKVDataValueFOnePlayerKVData
    GetPlayerKVDataFGetPlayerKVDataRspFPlayerKVDataGroupWithFails
    BatchGetPlayerKVDataFBatchGetPlayerKVDataRspFBatchPlayerKVDataGroupWithFails
    BatchGetPlayerPublicKVDataFBatchGetPlayerGroupKVDataRspFBatchPlayerKVDataGroup
    BatchGetPlayerGroupKVDataFBatchGetPlayerGroupKVDataRspFBatchPlayerKVDataGroup
    SetPlayerKVDataFServerSetPlayerKVDataRspno callback data [Explanation]
    BatchSetPlayerKVDataFServerBatchSetPlayerKVDataRspFBatchPlayerOperationResult
    IncrOneOfPlayerKVDataFServerIncrOneOfPlayerKVDataRspFOnePlayerKVData
    IncrPlayerKVDataFServerIncrPlayerKVDataRspFPlayerKVDataGroup
    BatchIncrPlayerKVDataFServerBatchIncrPlayerKVDataRspFBatchPlayerKVDataGroup

    Explanation: A player's KVData update operation either succeeds or fails in its entirety, so there will no longer be a failed_keys field in the callback data for the update operation. However, retrieving KVData operations is still allowed to be partially successful, which means that the callback data will still contain the failed_keys field.

PGOS ToolsCLI V0.2.8:

Renamed existing APIs:

  • Ruleset

    • find-match-rule-set-list -> list-match-ruleset
    • find-match-rule-set-by-name -> describe-match-ruleset
    • create-match-rule-set -> create-match-ruleset
    • delete-match-rule-set-by-name -> delete-match-ruleset
    • update-match-rule-set-by-name -> update-match-ruleset
    • publish-draft-match-rule-set -> publish-match-ruleset-draft
  • Match Configuration

  • find-match-config-list -> list-match-config

  • find-match-config-by-name -> describe-match-config

  • create-match-config -> create-match-config

  • delete-match-config-by-name -> delete-match-config

  • update-match-config-by-name -> update-match-config

  • update-match-config-status-by-name -> update-match-config-status

Added new APIs:

  • Lobby Configuration

    • create-lobby-config
    • list-lobby-config
    • update-lobby-config
    • describe-lobby-config
    • delete-lobby-config
    • update-lobby-config-status
  • World Filter

    • create-world-filter

    • list-world-filter

    • update-world-filter

    • describe-world-filter

    • delete-world-filter

  • World Configuration

    • create-world-config

    • list-world-config

    • update-world-config

    • describe-world-config

    • delete-world-config

  • Ingame Item Mapping

    • export-economy-item-mapping-json-content

    • import-economy-item-mapping-json-content

  • Goal

    • list-goal

    • describe-goal

    • create-goal

    • update-goal

    • delete-goal

    • list-pass-by-goal

    • update-passes-by-goal

    • list-tier-by-goal

    • describe-tier-by-goal

    • update-tiers-by-goal

    • update-tier

    • delete-tiers

    • create-tier

  • Schedule

    • list-schedule

    • update-schedule

    • publish-schedule

    • retire-schedule

    • create-schedule

    • describe-schedule

    • delete-schedules

  • Cycle

    • list-cycle

    • describe-cycle-by-name

    • describe-cycle-stat-items

    • describe-binded-cycles

    • bind-stat-to-cycle

    • unbind-stat-from-cycle

    • create-cycle

    • update-cycle

    • delete-cycle

  • Stat

    • list-stat

    • describe-stat

    • describe-persistent-stat-item

    • update-stat-key

    • delete-stat-key

    • describe-recent-stat-items

    • delete-stat

    • create-stat

    • update-stat

  • Leaderboard

    • describe-leaderboard

    • describe-leaderboard-by-name

    • list-ranking

    • list-ranking-by-key

    • create-leaderboard

    • update-leaderboard

    • delete-leaderboard

PGOS SDK:PGOS_SDK_V0.22.0


Change Log of Earlier Versions