Notes on Console Platforms
Switch
By default, the Unreal Engine limit the heap size to 3072 KB on the Switch platform, which is not enough to load the PgosSDK dynamic module. To increase the heap size, add the following lines to [YouProjectDir]/Config/DefaultEngine.ini:
[/Script/SwitchRuntimeSettings.SwitchRuntimeSettings]
MallocHeapSizeKB=65536
tip
You can change the value of MallocHeapSizeKB
on demand, but it should not be less than the size of pgos_client.nro
.